JAMMIND was a very interesting game jam as it was run by psychology professors at Cardiff University. This was a 24-hour game jam with the goal of developing a game which showcased depression in a positive light.

My game focuses around a collage student who is suffering from depression and struggles to do everyday tasks such as waking up and completing homework. The objective of the game is to proceed through each day, learning the story of the character and receive help for the depression at the end.

It was developed in Unity with C# and is entirely 2D. I chose this since I had only one of programmer to help with development and with it being a 24-hour jam I had to maximise my time.

Technologies Used

  • Unity
  • C#

Source code available here: https://github.com/WilliamAkins/JAMMIND-2018

Itch.io page available here: https://wakins.itch.io/get-help

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